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One Piece Flow Game

Sale: US$52.49
Save: 30% off

  • Model: gam0005

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One Piece Flow Simulations can help you enhance efficiency and identify waste throughout a work system in a way that is both visual and engaging.

At ELSE Inc., we engineered a One Piece Flow game that not only incorporates Lean concepts but fosters teamwork as well. One Piece Flow simulations such as these demonstrate various important concepts, like the contrast between the traditional mass production system and the Lean Manufacturing system. The One Piece Flow game allows players to understand the dynamics necessary to maximize throughput and minimize losses and inventory. It also allows you to realize the advantages of advanced production techniques.

The One Piece Flow Simulation (also known as The Lean Manufacturing Continuous Flow Simulation Game) is one of the top simulation games and brings your team together to learn by playing. It uses standard building blocks, which are sold separately, as the One-Piece Flow building blocks kit.

This simulation is supported by the Continuous Flow Presentation. We strongly recommend that they are used together during the training session, because this way your team can experience the true power of what they’ve learned.

Briefly, achieving Continuous Product Flow means that all the tasks and activities are performed in such a way that the product proceeds from design to launch, order to delivery, and raw materials into the hands of the customer with no stoppages, scrap, or back flows.

Just learning the concepts is not enough to feel a deep sense of understanding. By actively experimenting with One Piece Flow simulations and applying what they’ve learned, in the safe environment of the classroom, yet being able to make mistakes and truly learn what works and what does not, the team engages in a new way of Lean thinking that will be very beneficial at the moment when they will actually perform the workshop and put in practice, in the real workplace, what they’ve learned.

Case Study

Company Name: Space Robotics Corp.

  • Traditional (batch) manufacturing set-up
  • Produces a high quality product
  • Has large inventories
  • Cannot deliver on time
  • Has negotiated a new contract and it must improve their throughput

How will they manage to change their way of thinking and improve their operational effectiveness?

There’s one way to discover this: Get in the game!


The game is designed for groups of 6-8 people. If you have more players, just buy more Mega Bloks (micro blocks) or Lego pieces and use the same instructions. It can be seen as a competition between teams.

The purpose of the game is to prove the benefits of:

  • implementing continuous flow (one-piece flow) and
  • balancing the work load

By playing three rounds (assembling robots from Lego, before and after implementing a One Piece Flow system and then balancing the work), we will demonstrate how we can increase the throughput while using the same number of people


  • Introduction of the One Piece Flow Simulation
    • Operations Description
    • Game Rules
    • Data Collection
    • Robot Assembly Picture, Bill Of Material
  • Play Round 1 – Mass Production
    • Work cell layout, Assembly Visual Aids for every station
    • Collect Data and Identify Opportunities
  • Play Round 2 – One-Piece Flow
    • New Work Layout, Same Assembly Visual Aids
    • Collect Data and Identify Opportunities
  • Play Round 3 – Balanced Work
    • Same Work Layout, New Assembly Visual Aids for every station
    • Collect Data
  • Discussions based on Results

Resources Include

  • Continuous Flow Simulation (slides)
  • Trainer Manual (footnotes that explain each slide)
  • Trainee Manual (presentation slides and space for notes)
  • Cell layout
  • Operator Work Instructions
  • Printable data sheet

Please note: If you already have building blocks or intend to purchase the blocks yourself for this One Piece Flow Game, please click here for a list of parts required.

The simulation game comes as a downloadable zip file, available upon payment. Includes uneditable PDF and PowerPoint (2007-10) versions of presentation and supporting PDF files.

Additional Information

  • Model: gam0005

User Licenses

Copyright and User Licenses

ELSE Inc. materials are protected under all International copyright agreements. The purchase of any of this material does not allow the buyer any rights other than those established by law or authorized by ELSE Inc.

All ELSE Inc. presentation, games, eBook, videos, guides, handbooks, trainer guides, notes, tools, web content, and simulations are copyrighted under the laws of most nations. Any unauthorized duplication, redistribution, display, or modification, without the express written permission of ELSE Inc. is strictly forbidden, and may be punishable by law.

ELSE Inc. authorizes the purchaser to have one copy per licensed user of any presentation, game, or simulation, purchased by the user, in use and to keep a single backup copy in the event of loss of original file. This copy may not be shared between multiple trainers, or sites.

ELSE Inc. currently does not require additional licenses for the use of templates and tools by multiple users within an organization, who has purchased the materials. We do not allow you to redistribute these materials defined as tools without our express consent, and any fees we decide being paid.

A trainer may print one copy of the training guide and may only print another when the previous one has been destroyed.

Trainee Handbooks have their own copyright limitations and those are listed in the handbook. Generally we allow the printing of up to 200 copies per licensed user. Anything beyond 200 simply requires letting us know that you will produce more than 200, we do not charge, but it provides us an idea of the numbers of people who have been through training based on our materials. Just send us a message via our contact form.

No slide maybe printed except those suggested in the notes to be used as handouts.

Additional information on our copyrights maybe be obtained by contacting ELSE Inc.

For permission or additional information you may contact ELSE Inc.

Addition of material to any product.

You may add extra material to any product provided that you clearly indicated in the materials what you have added, or changed from ELSE Inc.’s original materials.

User Definition

A User is defined as a single individual that uses the materials to train other persons the concept. No more than one location and a maximum of three individuals in that location may use the materials for training during any given calendar month without the purchase of either another copy or through separate arrangement with ELSE Inc. For more nformation feel free to contact ELSE Inc. via phone or through our website.

Product Version Restrictions

Product Versions

Due to recent changes in the copyright agreements with many of our third party partners in the development of the materials we sell on this site we are going to be adding new versions of some of our presentations, and simulation games, which will allow editing to different degrees.

The first items to come out will allow Text Edits only, these will be followed by more updated and redesigned materials that will allow other items than just the text to be edited. As they become available more detailed description of the rights and options accompanying each will be added here.

Current Version Descriptions and Rights

Non-edit Versions there is no direct way to edit the text or any other feature of the materials. You can only use the materials in two ways; as is which includes the right to eliminate any slides you wish from the presentation or simulation game (though it would be less than helpful to do so with the games; and secondly you can use our materials and add slides of your own design to them, you may not however imply that those slides are the result of work conducted by ELSE Inc. These versions will remain as our standard base version.

Text Edit Versions with these versions you may translate, or adjust the materials to suit your needs, however you cannot redesign them in any way to become a totally unrelated product. You must also clearly indicate what you have changed in the slides and to what extent the material is no longer the material produced by ELSE Inc. No images may be extracted or used for any purpose other than one strictly related to what they are used for in the presentation or simulation we created. Additional materials added by you allow you to add your copyright to the material as well as your logo’s only were your materials are included. Under no circumstance should and ELSE Inc. logo, statement or footer be removed from the materials.

More versions will be add soon.

Lean Training Resources

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  • Lean Presentations
  • Lean Simulation Games
  • Lean Tools

Remember to Checkout Our Packages

While making your purchase of a Lean simulation game or Lean presentation remember to checkout our packages as many of them are combined into packages offering you added savings over their individual prices.

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